maverick.playeraction.PlayerAction#
- class maverick.playeraction.PlayerAction(*, player_id: str, action_type: ActionType, amount: Annotated[int | None, ~annotated_types.Ge(ge=0)] = None, payload: dict[str, ~typing.Any]=<factory>, decision_time_seconds: float | None = None)[source]#
Represents an action taken by a player during their turn in a game.
Fields#
- player_uidstr
Unique identifier of the player taking the action. Replaces deprecated
player_id.- action_typeActionType
Type of action being taken.
- amountOptional[int]
Amount for BET or RAISE. None for CALL, CHECK, or FOLD. IMPORTANT: The amount is always the value that you want to put into the pot from your stack, NOT the total bet/raise amount after the action is taken.
- payloaddict[str, Any]
Additional action-specific data.
Added in version 0.6.0.
- decision_time_secondsOptional[float]
Time in seconds it took the player to make the decision. Automatically populated by the game engine when the action is taken.
Added in version 0.6.0.
- __init__(**data: Any) None#
Create a new model by parsing and validating input data from keyword arguments.
Raises [ValidationError][pydantic_core.ValidationError] if the input data cannot be validated to form a valid model.
self is explicitly positional-only to allow self as a field name.
Methods
__init__(**data)Create a new model by parsing and validating input data from keyword arguments.
construct([_fields_set])copy(*[, include, exclude, update, deep])Returns a copy of the model.
dict(*[, include, exclude, by_alias, ...])from_orm(obj)json(*[, include, exclude, by_alias, ...])model_construct([_fields_set])Creates a new instance of the Model class with validated data.
model_copy(*[, update, deep])!!! abstract "Usage Documentation"
model_dump(*[, mode, include, exclude, ...])!!! abstract "Usage Documentation"
model_dump_json(*[, indent, ensure_ascii, ...])!!! abstract "Usage Documentation"
model_json_schema(by_alias, ref_template, ...)Generates a JSON schema for a model class.
model_parametrized_name(params)Compute the class name for parametrizations of generic classes.
model_post_init(context, /)Override this method to perform additional initialization after __init__ and model_construct.
model_rebuild(*[, force, raise_errors, ...])Try to rebuild the pydantic-core schema for the model.
model_validate(obj, *[, strict, extra, ...])Validate a pydantic model instance.
model_validate_json(json_data, *[, strict, ...])!!! abstract "Usage Documentation"
model_validate_strings(obj, *[, strict, ...])Validate the given object with string data against the Pydantic model.
parse_file(path, *[, content_type, ...])parse_obj(obj)parse_raw(b, *[, content_type, encoding, ...])schema([by_alias, ref_template])schema_json(*[, by_alias, ref_template])update_forward_refs(**localns)validate(value)Attributes
model_computed_fieldsConfiguration for the model, should be a dictionary conforming to [ConfigDict][pydantic.config.ConfigDict].
model_extraGet extra fields set during validation.
model_fieldsmodel_fields_setReturns the set of fields that have been explicitly set on this model instance.
use
player_uidinstead.player_uidaction_typeamountpayloaddecision_time_seconds- model_config = {'populate_by_name': True, 'validate_by_alias': True, 'validate_by_name': True}#
Configuration for the model, should be a dictionary conforming to [ConfigDict][pydantic.config.ConfigDict].