maverick.playeraction.PlayerAction#

class maverick.playeraction.PlayerAction(*, player_id: str, action_type: ActionType, amount: Annotated[int | None, ~annotated_types.Ge(ge=0)] = None, payload: dict[str, ~typing.Any]=<factory>, decision_time_seconds: float | None = None)[source]#

Represents an action taken by a player during their turn in a game.

Fields#

player_uidstr

Unique identifier of the player taking the action. Replaces deprecated player_id.

action_typeActionType

Type of action being taken.

amountOptional[int]

Amount for BET or RAISE. None for CALL, CHECK, or FOLD. IMPORTANT: The amount is always the value that you want to put into the pot from your stack, NOT the total bet/raise amount after the action is taken.

payloaddict[str, Any]

Additional action-specific data.

Added in version 0.6.0.

decision_time_secondsOptional[float]

Time in seconds it took the player to make the decision. Automatically populated by the game engine when the action is taken.

Added in version 0.6.0.

__init__(**data: Any) None#

Create a new model by parsing and validating input data from keyword arguments.

Raises [ValidationError][pydantic_core.ValidationError] if the input data cannot be validated to form a valid model.

self is explicitly positional-only to allow self as a field name.

Methods

__init__(**data)

Create a new model by parsing and validating input data from keyword arguments.

construct([_fields_set])

copy(*[, include, exclude, update, deep])

Returns a copy of the model.

dict(*[, include, exclude, by_alias, ...])

from_orm(obj)

json(*[, include, exclude, by_alias, ...])

model_construct([_fields_set])

Creates a new instance of the Model class with validated data.

model_copy(*[, update, deep])

!!! abstract "Usage Documentation"

model_dump(*[, mode, include, exclude, ...])

!!! abstract "Usage Documentation"

model_dump_json(*[, indent, ensure_ascii, ...])

!!! abstract "Usage Documentation"

model_json_schema(by_alias, ref_template, ...)

Generates a JSON schema for a model class.

model_parametrized_name(params)

Compute the class name for parametrizations of generic classes.

model_post_init(context, /)

Override this method to perform additional initialization after __init__ and model_construct.

model_rebuild(*[, force, raise_errors, ...])

Try to rebuild the pydantic-core schema for the model.

model_validate(obj, *[, strict, extra, ...])

Validate a pydantic model instance.

model_validate_json(json_data, *[, strict, ...])

!!! abstract "Usage Documentation"

model_validate_strings(obj, *[, strict, ...])

Validate the given object with string data against the Pydantic model.

parse_file(path, *[, content_type, ...])

parse_obj(obj)

parse_raw(b, *[, content_type, encoding, ...])

schema([by_alias, ref_template])

schema_json(*[, by_alias, ref_template])

update_forward_refs(**localns)

validate(value)

Attributes

model_computed_fields

model_config

Configuration for the model, should be a dictionary conforming to [ConfigDict][pydantic.config.ConfigDict].

model_extra

Get extra fields set during validation.

model_fields

model_fields_set

Returns the set of fields that have been explicitly set on this model instance.

player_id

use player_uid instead.

player_uid

action_type

amount

payload

decision_time_seconds

model_config = {'populate_by_name': True, 'validate_by_alias': True, 'validate_by_name': True}#

Configuration for the model, should be a dictionary conforming to [ConfigDict][pydantic.config.ConfigDict].

property player_id: str#

use player_uid instead.

Type:

Deprecated